i went into a gamestop from another reality today
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What happened?
so, i only went in to get the shiny silvally code. should’ve taken like a minute or two at most but i was in there for upwards of ten. it was deeply unsettling right off the bat when i walked in because it was quiet. like really quiet. the tv that plays the gaming news and the speaker that plays the ads weren’t running. the cashier says hello and i get in line to wait. it is dead silent. nobody in the store is making any noise except for the cashier, who is typing. she’s helping a little boy sell 12 PS4 games. the boys mom is walking back and forth behind him sipping her gas station brand cup of coffee. literally just walking back and forth from one end of the store to the other. all the while the entire store is silent, the kid is silent, the mom is silent… all 5 of the other full grown adults in this store are silent. and i’m the only one in line behind this kid, these other adults throughout the store are like standing in one space just staring and being quiet. they weren’t browsing, they weren’t talking. nobody was making any noise. i wasn’t making any noise. i was standing there thinking about how eerily silent it was in this gamestop and wondering what the hell was going on - hyper aware of every move i made because i didn’t want to make a noise and break the silence. this carried on for literally 10 minutes before another cashier came in through the front door and loudly exclaimed “i can’t leave you alone for five minutes.” he called me to the counter and asked me what i needed help with. it was like immediately the ambient noises of gamestop all returned at once and i stepped forward to get my code.
my favorite part of this is the implication that not only was the first cashier somehow responsible for the eerie silence to begin with but also that this has certainly happened before
Rockman X / Mega Man X
Publisher: Capcom, Nintendo (EU)
Developer: Capcom, Capcom Production Studio 1 (PS2/GCN), Rozner Studios (DOS)
Platform: Super Famicom / Super Nintendo Entertainment System, MS-DOS, PlayStation 2, GameCube, Mobile, iOS, Android
Year: 1993 (SFC), 1994 (NA/EU SNES), 1995 (NA DOS), 1996 (JP DOS), 2006 (NA PS2/GCN), 2007 (Mobile), 2011 (iOS, Android)
the 8th deadly sin, gaming
gaming is a combination of greed (gamer money), gluttony (potion and munch), envy (friend gets epic loot and you don’t), wrath (nerd rage), sloth (all day gaming), lust (titty game), and pride (epic accomplishment)
gaming is not the 8th sin, it’s all of them
holy shit… signal boost
In my sheer obsession with Patlabor I tried to actually play that Super Famicom game without knowing Japanese and I couldn’t do it at all. I had no clue what I was doing at all, and I did the same thing with a VOTOMs game.
I did that too and managed to get to the 4th mission of the Patlabor game through sheer dumb luck
